Thursday, September 8, 2011

Ninja Saga 2nd anniversary events and rewards

Happy 2nd anniversary Ninja saga. As part of the celebration, Ninja Saga has launched some events. As of August 16, Ninja Saga players can do challenges and earn plates; fire, rock, wind, and the forest. When a certain number of each plate is collected, you can use to Exchange in rewards. If you still remember, during the first anniversary of Ninja Saga released a similar to this event.  The event will end on September 04, 2011. The following are the events and corresponding advantages.


Ninja challenges and rewards

Fire badge - defeat Shikigami Dori
Insignia of the wind - complete the Kage or House hunting missions
Plate of rock - everyday logon
Insignia of the forest - refer a friend = 5 Insignia of the forest. Or 1 badge of forest shared on friends wall.
Rewards
EstablishGoldOtherXPTokensRequirements
102011 Ninja Saga 2nd Anniversary Festival Limited Edition (hairstyle)05
  • Wind 5 insignia
  • The forest 5 insignia
  • Insignia of 1 fire
  • Insignia of 1 rock
2500Traditional Happi coat of 2011 (body)4 (D)5
  • Wind 10 insignia
  • The forest 5 insignia
  • Insignia of 1 fire
  • Rock 2 insignia
35002011 Carnival Jiegu (back track)
Effect: Recover HP and CP 100 each time.
4 (D)10
  • The wind 15 badges
  • The forest 5 insignia
  • Insignia of fire 2
  • Rock 2 insignia
410002011 Carnival red Bachi (weapon)
Effect: Increase the XP mission reard by 80.
30 g10
  • The wind 15 badges
  • The forest 5 insignia
  • Insignia of fire 2
  • Insignia of rock 3
51,000Dorimaru (Pet)30 g10
  • The wind 15 badges
  • The forest 5 insignia
  • Insignia of fire 3
  • Insignia of rock 3
62,000Kinjutsu: Sake Heihachi (Taijutsu)
Effect: Increase damage by 15 through to the battle.
20 %50
  • Insignia of the 20 wind
  • The forest 5 insignia
  • Insignia of fire 3
  • Rock 4 insignia

Special global event Boss - Shikigami Dori

Beat will have special global event Boss - Shikigami Dori and earn a badge of fire.

Roulette luck

Last year was the lucky draw for anniversary. Wherein a friend invitation = entry. This time was different. Once you login, you will earn a ticket of roulette to spin at the wheel of luck. Each turn has the opportunity to obtain the following prizes:

Grand Prize
* Free users: Ninja emblem
* Premium users: 2000 Tokens
1st. Prize
* Limited combed for Ninja Saga 2nd anniversary
* Zanto: Blue Forst (damage: 360 LVL requirement: 60)
* 2011 Traditional shield performance
* 2011 Fortune Lantern
2Nd Prize
* Limited combed for Ninja Saga 2nd anniversary
* Zanto: red fire (damage: 240 LVL requirement: 40)
* 100 Tokens
* XP 100 %
third prize
* Limited combed for Ninja Saga 2nd anniversary
* Zanto: Golden light (damage: 120 lvl requirement: 20)
* 10 Tokens
* 75% XP
* 100 Roulette tickets
4Th Prize
* Limited combed for Ninja Saga 2nd anniversary
* Level 5 Magatama
* 5 Tokens
* 50% XP
* 10 Roulette tickets
* 10,000 Gold
v Prize
* Level 4 Magatama
* Level 3 Magatama
* Level 2 Magatama
* Level 1 Magatama
* 25% XP
* 1 Ticket of roulette
* 5000 Gold

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Wednesday, September 7, 2011

2nd anniversary Pet reward: Dorimaru

How to get: complete the fifth set of the series Ninja challenge during the second anniversary of the Ninja Saga.

Skills | Description
  • Basic attack: basic attack mascot.
  • Multi Fireball Slash: reduce the 2% target HP's 2 laps.
  • Burning flame: reduce the 2% target HP's 2 laps.
  • Burst of flames: reduce the target HP % for 3 laps 2.
  • Secret: Burning pen: the Pet attack damage increased by 100% for 3 laps.

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Tuesday, September 6, 2011

Season 16 Clan war rewards

Season 16 Clan war rewards
  • 1st place (champion) - Clan clothes, set of Magatama, copy item, weapon, Kinjutsu (Taijutsu or Genjutsu), 150 Tokens.
  • 2nd place (1st Runner-up) - Clan clothing, Magatama back, item, weapon, 150 Tokens.
  • 3rd place (second runner-up) - Clan clothes, set of Magatama, product, making 150 Tokens.
  • fourth place - Clan clothes, set of Magatama, 100 Tokens.
  • Tenth fifth place - Clan clothes, set of Magatama, 50 Tokens.
Element of back of King Kong Ring (Dharma)
-Recover Hp 1% and reduces the damage taken by 4%

Hidden Sai Minori (weapon)
-Omit andconsume Doge of the target of 6 per cent 5% less CP to use Jutsu

Kinjutsu: Camouflage makeup
Effect: Eliminating negative state 1 turn, ignore all incoming damage for 3 laps, but the damage will be reduced to 50% for 3 laps.

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Monday, September 5, 2011

Clan war Kinjutsu rewards

These are the rewards of Kinjutsu during the war of clans of season present.
You can also read elements to Clan war behind and clan war weapon rewards.

Season I


Taijutsu: Death touch Palm
Damage: 62 x 4
CP: 10
Cooling: 12
Effect: Restrict the enemy for 2 laps

Season II


Genjutsu: Profusion of Ghost
Damage: 0
CP: 200
Cooling: 12
Effect: Reduce CP 55%, to the ability of fate in cooling 1 lap

Season III


Genjutsu: Ecstasy of sound
Damage: 0
CP: 200
Cooling: 14
Effect: Destination restrict and reduce the damage to the attack in a 100% (2 laps)

Season IV


Taijutsu: Sakura Ryu
Damage: 328
CP: 10
Cooling: 10
Effect: Disable the fate of healing himself (6 laps)

Season V


Genjutsu: Cube illusion
Damage: 0
CP: 200
Cooling: 14
Effect: Destination needs to consume 40% additional COP to break the kekkai and 3% reduction in HP and CP when they attack with weapons.(3 laps)

Season VI


Taijutsu: Pishamen Ryu
Damage: 164 x 3
CP: 10
Cooling: 12
Effect: After using this skill in a destination, who attacks the same fate within the next two turns can recover HP.
(Amount: 15% of the damage done)

Season VII


Genjutsu: Silver chain Bundle
Damage: 0
CP: 200
Cooling: 14
Effect: Fate of blocking for 3 turns when HP is less than 50%, reduce attack 100% damage to the HP destination is 50% or higher

Season VIII


Genjutsu: Yatagarasu
Damage: 0
CP: 200
Cooling: 14
Effect: The first enemy that attack the user after the buff will receive a random State (stun, sleep, restriction, prison) (3 turns)

Season IX


Taijutsu: Burning night Phoenix
Damage: 164 x 2
CP: 10
Cooling: 10
Effect: Burn 3% HP (4 laps)

Season X


Taijutsu: Dynamic Dragon strike
Damage: 328
CP: 10
Cooling: 10
Effect: Reduce the damage to the attack of the enemy in a 98% (shift 4)

Season XI


Genjutsu: Darkness chain Seal
Damage: 0
CP: 200
Cooling: 14
Effect: Reducing the precision of the destination and avoid a 120% (2 laps)

12Th season


Genjutsu: Kejsumaru
Damage: 0
CP: 200
Cooling: 14
Effect: Recover HP after attack (110% of attack damage) (3 turns)

Season XIII


Taijutsu: Violent earthquake Fist
Damage: 488
CP: 10
Cooling: 10
Effect: Eliminating been positive all enemy and reducing its dodge by 20% (3 turns)

Season XIV


Taijutsu: Progress of the Meridian
Damage: 0
CP: 10
Cooling: 14
Effect: Create an armor of chakra that bounces 90% damage back to the enemy and regain hp 8% (3turns)
­­

Season XV


Genjutsu:great ball of Devil World
CP: 200
Cooling: 14
Effect: Release a dark kekkai to weaken the will of enemies. Reduce the damage by 45%, purify and rate of Doge

Season XVI


Kinjutsu: Camouflage makeup
Damage: 0
CP:
Cooling:
Effect: Eliminating negative state 1 turn, ignore all incoming damage for 3 laps, but the damage will be reduced to 50% for 3 laps.

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